Tyler Brandt is a self-taught programmer, musician and designer from Massachusetts with over 10 years experience creating and developing, as well as exploring the many realms of digital content.
Folk Heroes is a game I'm independently developing in the Unity Engine.
Currently all code, assets, artwork, and writing are my own.
With it, I hope to capture some of the placid joy of farming games like Stardew Valley, while introducing a combative, survival edge.
Largely a learning project, I hope to have a playable demo sometime in 2020.
Check out the GitHub repository for updates and source code.
SteamHeart is another independent game project of mine, also developed in the Unity Engine.
It's aimed at recreating some of the classic Tactics RPGs of yore (Final Fantasy Tactics, Tactics Ogre, Fire Emblem, etc) and, hopefully, bringing it into the modern era with procedurally generated maps, expansive class tree, and more.
Development is currently on hold while I work on Folk Heroes (and my skills in software architecture).
GitHub repository here.
It’s not easy developing something like this from the ground up! But it is pretty fun…
I'm also proficient with WordPress and SquareSpace.
I have brief (ongoing) experience with React.
Predominantely selftaught; C#, C++, Python are my longest-studied programming languages.
I received minor Computer Science education during my time at Providence College and UMass Amherst (where I received a Minor in Information Technologies).
Self-taught the Unity Engine scripting library 'MonoBehaviour' and have since devolped a number of games within Unity. More on that in the "Projects" tab.
Experience with sampling, recording, editing, gain-staging, and mixing.
Self-taught experience as well as time spent interning at professional recording studios.
Also a music composer myself; I'm always creating new soundscapes, drum loops, melodies, and more.
This is largely a hobby pursuit, but I do occasionally release albums and EPs.
I have consistently written (and read) in my spare time for over 15 years, in addition to a long career of liberal education.
As a teacher of English, I am a 'grammatacist' and lover of the language.
Stories, poems, and D&D campaigns are all common works. I hope to digitize more of those here.
Advised and educated JHSWM boardmembers about industry standards for web development.
Designed and developed static WordPress site in order to digital archive efforts.
Assisted in digital archiving, such as video editing, scanning, photo manipulation, and more.
Photoshop, Premiere, and WordPress used daily, HTML5/CSS used infrequently.
Developed lesson plans based on individual student's age, aptitude, and experience.
Instructed students in proper grammar, pronunciation, and acquisition of vocabulary.
Reviewed student progress with both employer and guardian.
Recipient of over 1,000 "5-Apple" feedback ratings, averaging a perfect 5/5 rating!
Curious about the gap? Read about my partner and I's travels here.
Developed and maintained websites using a proprietary framework of Adobe ColdFusion.
Maintained project status between sales, design, and media teams.
Received incoming customer inquiries, and resolved or delegated customer concerns.
Supervised social media, customer outreach, and street presence for three international tattoo shops, as well as local educational seminars and community events.
Designed maintained a static website for an export compliance consultancy.
Received incoming customer inquiries and resolved their concerns, supervised customer outreach via weekly newsletters.
Managed personal and business expenses: balancing books, filing invoices, etc.
Maintained inventory via a number of publishers and online distributors.
Instructed new employees in company expectations, best practices, and customer service.
Organized book displays and assisted customers in browsing and exploring vast inventory of new and used books.